//> gl_InvocationID: int {0}
//> gl_PrimitiveIDIn: int {1}
no source

//> pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
13. pos  = gl_in[0].gl_Position;

//> va: float2 {-0.250000, -1.400000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
16. va	= pos.xy + vec2(-0.5, -0.5) * size;

//> (out): float4 {-0.250000, -1.400000, 0.100000, 1.000000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
//  va: float2 {-0.250000, -1.400000}
17. gl_Position	= vec4(va, pos.zw);

//> out_Color: float4 {1.000000, 1.000000, 1.000000, 1.000000}
18. out_Color	= vec4(1.0f);

//> EmitVertex(): void
19. 	EmitVertex();

//> vb: float2 {-0.250000, 0.600000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
21. vb	= pos.xy + vec2(-0.5, 0.5) * size;

//> (out): float4 {-0.250000, 0.600000, 0.100000, 1.000000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
//  vb: float2 {-0.250000, 0.600000}
22. gl_Position	= vec4(vb, pos.zw);

//> out_Color: float4 {0.700000, 0.700000, 0.700000, 0.700000}
23. out_Color	= vec4(0.7f);

//> EmitVertex(): void
24. 	EmitVertex();

//> vd: float2 {1.750000, -1.400000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
26. vd	= pos.xy + vec2(0.5, -0.5) * size;

//> (out): float4 {1.750000, -1.400000, 0.100000, 1.000000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
//  vd: float2 {1.750000, -1.400000}
27. gl_Position	= vec4(vd, pos.zw);

//> out_Color: float4 {0.020000, 0.020000, 0.020000, 0.020000}
28. out_Color	= vec4(0.02f);

//> EmitVertex(): void
29. 	EmitVertex();

//> vc: float2 {1.750000, 0.600000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
31. vc	= pos.xy + vec2(0.5, 0.5) * size;

//> (out): float4 {1.750000, 0.600000, 0.100000, 1.000000}
//  pos: float4 {0.750000, -0.400000, 0.100000, 1.000000}
//  vc: float2 {1.750000, 0.600000}
32. gl_Position	= vec4(vc, pos.zw);

//> out_Color: float4 {0.500000, 0.500000, 0.500000, 0.500000}
33. out_Color	= vec4(0.5f);

//> EmitVertex(): void
34. 	EmitVertex();

//> EndPrimitive(): void
36. 	EndPrimitive();

//---------------------------

